Orynt Money Wash

Orynt Money Wash

Wash dirty money into clean cash, your way.

Players load dirty money into dryers, walk away while it washes, and come back to collect clean cash minus a fee. Build as many money washes as you want in-game with /washadmin. No coordinates to copy, no SQL to import.

Make the easy-to-find spots expensive and the hidden ones cheap: a laundromat on the main road at 50%, a back-alley garage at 40%, a hidden bunker at 20%.

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FEATURES

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• Works with ESX, QBCore, Qbox or no framework at all, detected automatically

• ox_inventory or your framework's inventory

• ox_target, qb-target, or a built-in "press E" prompt (no third eye needed)

• IPL or MLO: IPL washes teleport players in and out through entrances and exits. MLO washes are part of your map and players simply walk in

• In-game editor (/washadmin): create money washes, aim and click to place entrances, exits and dryers, set fees and blips, all without leaving the game

• Precise placement: a dot marks the exact spot, hold Ctrl and scroll to size the interaction zone

• Duplicate dryers down a row in seconds, with numbered labels that count up

• Fee per money wash, plus per-dryer overrides for fee, wash speed and max load

• Optional required item per dryer (e.g. detergent), used up or kept

• Walk-away washing: a short load animation, then the dryer runs on its own. The owner is notified when it's done, even if they left

• Dirty money as an item, a money account (ESX black_money) or QBCore/Qbox marked bills (change handed back as a new bag)

• Loads are saved on the server: they survive restarts and disconnects. No database needed

• Secure: every check runs on the server, the load animation can't be skipped, loads can't be collected twice

• Discord logs: loads, collections, admin changes and possible exploits, with a separate channel per log type

• Fully translatable: every player and staff text in one language file

• Customisable look: colors, fonts, notifications, blips, third-eye labels and icons

• Lightweight: nothing runs while nobody is near a money wash

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HOW IT PLAYS

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1. Walk into an MLO money wash, or enter an IPL one through its door

2. Third eye a dryer and choose how much to wash. The screen shows the fee, your payout and the wash time

3. Load the machine (15-second animation), then go do something else

4. Get a notification when it's clean and come back to collect

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REQUIREMENTS

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Required:

• ox_lib

Supported (optional, detected automatically):

• Framework: ESX, QBCore, Qbox (or none)

• Inventory: ox_inventory, or your framework's inventory

• Third eye: ox_target, qb-target (or the built-in E prompt)

• bob74_ipl, for the counterfeit cash factory interior

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WHAT'S INCLUDED

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• The orynt_moneywash resource

• Full documentation (README): installation, setup guide, every config option, Discord logs, translating and troubleshooting

• Open (unescrowed) files: config.lua, server config, language files, framework bridge and target bridge, so you can configure, translate and adapt it to custom frameworks

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INFO

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• Escrowed through Cfx.re asset escrow

• Lifetime updates

• Support: [Orynt Development]

By Orynt Development

$7.99
Orynt Shops

Orynt Shops

Every shop, built in-game.

Create, place and stock every shop on your server without touching a config file. Open /shopadmin, aim where the shop goes, pick items from your inventory and set the prices. Set a shop up once and place it at as many locations as you like: every 24/7 on the map can share one setup, one price list and one stock.

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FEATURES

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• In-game Shop Manager (/shopadmin): create shops, aim to place them, pick items with pictures, set prices, teleport between locations. Admins can also third-eye any shop to edit it

• Store, buyer or both: players buy from it, sell to it (pawn shops), or both

• Up to 50 locations per shop sharing items, prices, stock and settings

• Three ways to open: NPC shopkeeper with third eye, a third-eye spot, or a marker with [E]

• Per item: buy price, sell price, limited stock, category tabs and a required license (e.g. weapon)

• Payment in cash, bank, or an item as currency (e.g. dirty money). Choose where money from selling goes

• Job locks with a minimum grade: only that job sees the blip and can open the shop

• Moving shops: black markets that open at only some of their locations and move every restart or on a timer. Players are only ever sent the open locations

• Clean shop window: search, category filters, cart, stock and license badges, cash and bank balances

• Secure: every purchase and sale is checked on the server (distance, job, license, stock, price, money, carry weight), with automatic refunds if items don't fit

• Import your existing ox_inventory shops with one command (/shopimport)

• No SQL: shops are saved on the server automatically

• Discord logs for purchases, sales and admin changes, with a channel per log type

• Fully translatable and customisable colors, fonts and icons

• Lightweight: peds only spawn near players, nothing runs while nobody is near a shop

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REQUIREMENTS

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Required:

• ox_lib

Supported (optional, detected automatically):

• Framework: ESX, QBCore, Qbox (or none)

• Inventory: ox_inventory, qb-inventory or ESX's inventory

• Third eye: ox_target, qb-target (or the built-in E prompt)

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WHAT'S INCLUDED

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• The orynt_shops resource

• Full documentation (README): installation, importing, every Shop Manager option, every config option, Discord logs, translating and troubleshooting

• Open (unescrowed) files: config.lua, server config, language files, framework bridge and target bridge, so you can configure, translate and adapt it to custom frameworks

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INFO

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• Escrowed through Cfx.re asset escrow

• Support: [Orynt Development]

By Orynt Development

$14.99
Orynt Prop Manager

Orynt Prop Manager

Remove, move and place props, all from one menu.

Clean up your map without touching a single file. Type /propmanager and every prop edit on your server is in one window: remove a bench blocking a doorway, move a dumpster away from an MLO entrance, or place new props for an event. Every edit is saved on the server automatically and shows for every player, including props inside MLOs.

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FEATURES

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• One command, one menu (/propmanager): every edit in one list with search, filters (removed / moved / placed) and sorting by distance or date

• Remove or move any map prop: aim at it, press E and pick an option

• Place new props: pick from quick picks or type any prop model name, then position it and save

• Move mode with live position and rotation, all 3 axes, snap to ground, fast / slow, and Tab to type exact values

• Teleport to any edit (original spot or new position) straight from the menu

• Name your edits ("Bench blocking the PD door") so staff know why a prop was changed

• Restore one edit, or select several and undo them all at once

• Edit position of moved and placed props from the menu: it takes you there and opens move mode

• Markers at removed props' original spots, so they can be restored in-world too

• Works on MLO props: interiors keep re-creating their props, so edits are re-applied automatically

• Safe: props spawned by other scripts are locked, so you can't break another resource's objects

• Copy model names, coordinates and ids with one click

• No SQL: edits are saved on the server automatically and survive restarts

• Discord logs for removes, moves, placed props and restores, with a channel per log type

• Fully translatable, with customisable UI colors, fonts and keys

• Lightweight: about 0.00 ms idle. Edits only stream in near players, and placed props are local objects that cost no network entities

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REQUIREMENTS

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Required:

• ox_lib

Supported (optional, detected automatically):

• Framework: ESX, QBCore, Qbox (or none). Only used so their admin groups get access; ace permissions work everywhere

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WHAT'S INCLUDED

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• The orynt_propmanager resource

• Full documentation (README): installation, the Prop Manager, placing props, the aim editor, move mode, every config option, Discord logs, translating and troubleshooting

• Open (unescrowed) files: config.lua, server config and language files, so you can configure and translate it

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INFO

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• Escrowed through Cfx.re asset escrow

• Support: [Orynt Development]

By Orynt Development

$4.99
Orynt Queue

Orynt Queue

Priority your way: ace permissions, Discord roles, or both.

A connection queue for full servers with a clean queue card. Players see their position, a progress line, their priority, wait time and an estimated wait. Priority comes from ace permissions out of the box, no Discord bot needed. Add a bot token, or use your existing Badger_Discord_API, for Discord role priority.

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FEATURES

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• 5 queue card styles: Slim, Terminal, Focus, Stats and Inline. One setting to switch

• Priority tiers from ace permissions and/or Discord roles: each tier can use either or both

• Works three ways: aces only, your own Discord bot, or Badger_Discord_API (picked up automatically)

• Reserved slots: keep the last few slots for staff or high priority so they can always get in

• Estimated wait on the card, worked out from how fast players got in recently

• Reconnect priority: players who crash get extra points if they come back within 5 minutes

• Fair: equal priority is first come, first served; slots are held for players still loading in

• Optional: require Discord linked to FiveM, and/or membership of your Discord server (never locks everyone out during a Discord outage)

• Your logo, banner and buttons (Discord, store, website) on the card

• Discord logs for joins, leaves and connects

• Admin command (/queue) and exports

• Fully translatable

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REQUIREMENTS

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• None

Optional:

• A Discord bot token or Badger_Discord_API, for Discord role priority

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WHAT'S INCLUDED

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• The orynt_queue resource

• Full documentation (README): installation, ace and Discord priority setup, every config option, card styles, logs and troubleshooting

• Open (unescrowed) files: config.lua, logs config, language files and the Discord module, so you can configure, translate and adapt it

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INFO

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• Escrowed through Cfx.re asset escrow

• Support: [Orynt Development]

By Orynt Development

$7.99